
Project Overview:
A fantasy racing game where players create up to three teams, each with a $100 million budget to select five drivers and two constructors. Players can apply boosters to enhance point scoring, aiming to achieve the highest overall points.
The Challenge
- Fan engagement for the game
- Lack of clear understanding on how boosters work
- The schedule of F1 provided limited hours till the lock in period which gave users less time to make substitutions
Objectives and Goals:
- To provide enough time to make substitutions
- To give each user a feeling of actual F1 manager as they manage team and earn points
- To create interface that involves social involvements inspire being played on personal device
- To maintain consistency throughout all devices
