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Project Overview:

A fantasy racing game where players create up to three teams, each with a $100 million budget to select five drivers and two constructors. Players can apply boosters to enhance point scoring, aiming to achieve the highest overall points.

The Challenge

  1. Fan engagement for the game
  2. Lack of clear understanding on how boosters work
  3. The schedule of F1 provided limited hours till the lock in period which gave users less time to make substitutions

Objectives and Goals:

  1. To provide enough time to make substitutions
  2. To give each user a feeling of actual F1 manager as they manage team and earn points
  3. To create interface that involves social involvements inspire being played on personal device
  4. To maintain consistency throughout all devices

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